
Spectral Prism
Interactive real-time WebGPU spectral dispersion simulation. Light refracts through a physical 3D glass prism into Cauchy wavelength bands with dynamic multi-pass bloom and atmospheric dust.
WebGPU3DPhysicsDispersionInteractiveMinimalist

Particle Image
An image dissolved into hundreds of thousands of GPU particles that swirl apart and reassemble with fluid curl noise and interactive cursor wakes.
WebGLThree.jsGPGPUParticlesSimulationInteractive

Liquid Bars
Animated metallic liquid bar effect with smooth wave motion, refractive edges, and dynamic highlights.
WebGLThree.jsShadersFluidMetallicInteractive

Particles Ocean
A deep-water surface driven by an inverse FFT simulation. A Phillips spectrum evolves in frequency space, Stockham butterfly passes compute displacement & normals, and 260,000 particles ride oceanic swells through an HDR bloom pipeline.
WebGPUFFTOceanParticlesSimulationHDR BloomInteractive